ElectraInk

A virtual crossroads, where the printed word intersects with the digital age

eBook Editor

An Interactive Book Editing Application

The eBook Interactive Book Editor lets you participate in the creative process of writing and publishing a literary narrative.

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The interactive editor lets you piggyback on the works of literary giants whose own works have stood the test of time and popular acclaim, remaining in public favor long enough to pass into the public domain.

Literary greats like Bram Stoker, whose Dracula has become the standard by which horror stories are measured, and Mark Twain, the quintessential great American novelist who created, in The Adventures of Tom Sawyer, an idyllic notion of carefree childhood.

Use the eBook Editor to recast these classic novels to use places and people of your choosing: relocate the vampire's reign of terror from London to, say, San Francisco; instead of Tom Sawyer and Huck Finn scouring the banks of the Mississippi for treasure, make it the story of yourself, or your son, or even recast it as your daughter's adventure. Admittedly, it's a bit of work to change the gender of a major character, but, well, why not? Make the story yours and you can do with it what you want.

The eBook Editor will weave your data into the narrative and generate a new version of the classic tale in .epub format which you can read in your e-reader or web browser, or .pdf format which you can read online or print to hard-copy.

(Rest assured, no matter what you do in the Interactive Editor, no harm will be done to either the original work or the original author's reputation. Your literary efforts notwithstanding, Mark Twain will continue to be Mark Twain; Stoker's Dracula will continue to inspire B-list—and occasional A-list—movie producers, directors, authors, actors, and fans.)

IF

Text Adventures: the Original Computer Games

Text adventures—Interactive Fiction (IF)—are still alive, at the Interactive Fiction Database.

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TADS3 Authoring Tools

A collection of enhancement tools for developing TADS3 IF games using the adv3Lite library.

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